Description
Anok Skellim's is a small abandoned mining shed on Eudoria at 12990, 15550. It is just southeast of Atlas Haven. There is a fence with most terminal facilities, however, there is no auctioneer or technician
Anok Skellim's is a small abandoned mining shed on Eudoria at 12990, 15550. It is just southeast of Atlas Haven. There is a fence with most terminal facilities, however, there is no auctioneer or technician
This is a Society terminal used in society management. It is used to access the list of societies and manage your own society or information available to your society.
This terminal is used automatically after you are killed and you choose to revive or you teleport to the nearest revival terminal.
The Trade Terminal (commonly abbreviated to TT) is the most common of all the terminals in the game. It is distinguished by its blue color. Not only does it contain basic items, ammo, armour, and tools, but it is also used to trade items to PEDs at their base TT value. Trade Terminals can be found in most towns and outposts. To activate the terminal, double click the terminal or right click it and use the 'Operate' action. When the TT is activated a console screen with a list of items will appear along with your inventory on the right. By going through the menu of items the TT sells, you can click and drag the desired item to the buying tray. The total value of the accumulated items in the buying tray and how much you have left to pay can be seen via the two counters above the tray.
The items that you wish to sell to the Trade Terminal are placed in the selling tray (on the right). Again, the total value that is in the tray and the amount returned will be displayed.
To complete the transaction, push the 'Accept' button and then the 'Confirm' button.
To exit the terminal, push the 'Abort' button and then the 'Accept' button.
Mobs (short for Mobile ObjectS) can be categorized into various groups:
All mobs in EU are lootable (except during special situations such as Robot beacon missions) and have attributes and abilities. They also interact with the players by attacking them while they are hunting, or passing them by at a certain range. There are many forms of movement in which mobs move such as running, jumping, swimming and flying. Usually their movement speed is either slow or fast. The slower speed is usually used when roaming around and the faster speed when charging at a player. All mobs, apart from the ones already in water, such as Rippersnapper will die shortly after entering water. This is a useful trick to learn, since when out numbered or overpowered, you can simply run into the nearest body of water and drown the mob. Your Avatar is also able to survive underwater for an unlimited period, providing you are not attacked.
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