Sunday, May 31, 2009

Billy's Spaceship Afterworld

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Located at 8130,10544, Billy's Spaceship Afterworld is part of the Noob Triangle, which consists of the area within a triangle formed by Port Atlantis, Billy's Spaceship Afterworld, and Zychion Citadel. It has a service center, and most terminals, with the exception of a Storage Terminal. There is a popular Pentagon, where you can often see (or do) some PvP fighting. As the name implies, Billy's is a junkyard, so there are plenty of old broken-down spaceships lying around. Look for the sign near the teleporter with a picture of Billy, and a bit of Calypsan history, as well as a skeleton inside one of the ships.


Facilities

  • Revival Terminals
  • Repair Terminals
  • Trade Terminal

Hunting

To the east, there is a nice lower-level hunting area, with numerous Snablesnot, Berycled and Sabakuma, while to the west-northwest you will find more Berycled, and Cornundos.

Mining

Around Billys Afterworld is also a good area for less-experienced miners. The best area is to the north of Billy's Spaceship Afterworld, in the mountains. However, it is still possible to find some resources in other places.

History


The sign reads: This faded photograph is all that remains of one of the original settlers known only as "Billy". Here seen posing in front of the settlement to this day. Battling mutant raiders througouht his life, he was a legendary figure of the fronteir during the rough old days. He was finally killed in an epic shootout with the whites of orthos, boots on and gun in hand.

It is thought that the phrase "whites of orthos" refers to the Umbranoids that are north-west of Orthos West Mound.

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Atlas Island South

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Situated on the southwestern tip of Atlas Island at 10490, 14950, Atlas Island South is the local Teleporter to the Atlas Haven West estate area. Abundant small mobs between this outpost and Atlas Haven make this area popular with low level hunters.


Facilities

Facilities here are limited to Revival Terminal, Trade Terminal and Repair Terminal.


Creatures

Creatures that can be found near Tethys Creek.

North n/a see Tethys Creek
South Feffoid, Tripudion
East Tantardion, Tantillion, Turp, Snablesnot
West Araneatrox, Feffoid

Getting to Atlas Island South

Running westsouthwest from Atlas Haven is a popular route with some good low level hunting on the way. South from Tethys Creek, if you already have it, would be the shortest route. Other possible routes are northnorthwest from Fort Fury, northwest from Fort Meduza or eastsoutheast from Hadesheim Outpost.


Of Interest

  • Atlas Haven West is a small village of avatar-owned property and a few shopkeepers to the north of Atlas Island South.
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Atlas Island North

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Situated on the northern tip of Atlas Island at 12580, 17215, Atlas Island North is an Outpost with a Teleporter. Used as a base for hunting expeditions, particularly for Snarksnots. Also a starting point for the Argus Run via the unnamed outpost to the north at 12460, 17970.


Facilities

Facilities here are limited to Revival Terminal, Trade Terminal and Repair Terminal.

Creatures

Creatures that can be found near Atlas Island North.

North Snarksot, Faucervix, (via outpost) Atrox, Feffoid
South Snablesnot, Exarosaur
East Snarksnot, Molisk, Sabakuma, Snablesnot
West Atrox, Allophyl, Estophyl

Getting to Atlas Island North

Run north from Atlas Haven.


Of Interest

  • Good hunting (at least when the Snarks are looting well).
  • Unnamed outpost to the north also provides good hunting and is a good point to attempt the run to Fort Argus.
  • Dino skeleton to the south.
  • Abandoned camp to the west at 12246, 17000.
  • Some scenic landscape veiws and a number of bridges nearby.
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Atlas Haven West

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Atlas Haven West is an estate area east of Atlas Island South.

Getting to Atlas Haven West

Just walk north from Atlas Island South.

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Atlas Haven

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Situated in the center of Atlas Island at 12390, 15840, Atlas Haven is a large town with most facilities available. Its surroundings are good for newer players.

Facilities

  • Revival Terminal
  • Trade Terminal
  • Repair Terminal
  • Society Terminal
  • Crafting Machines
  • Stable
  • Storage

Creatures

Creatures that can be found near Atlas Haven.

North Snablesnot, Daikiba, Exarosaur
South Tantardion, Tantillion, Turp
East Snablesnot, Snarg
West Tantardion, Tantillion, Turp

Getting to Atlas Haven

Run north from Fort Meduza or west from Aegis Mound.

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Aegis Mound

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Description

Located at 14500, 16020, Aegis Mound is a small outpost with a nearby Teleporter.

Facilities

Facilities are limited, as with most outposts. There is terminal building with Revival Terminal, Repair Terminal and Trade Terminal only.

There are no storage or manufacturing facilities and no Auctioneer or Technician.


Creatures

Creatures that can be found near Aegis Mound:

North: Fugabarba, Sabakuma, Molisk, Foul
South: Turp, Cornundacauda, Caudatergus, Gibnib
East: Umbranoid, Fugabarba
West: Faucervix, Snarg, Snablesnot

Of Interest

  • Some battle debris around the outpost.
  • Umbranoid village to the east.

Getting There

If you already have Chimera Canyons, run west from there. Failing that, run east from Atlas Haven via the bridge at 13230, 15760. Alternatively, run north from Fort Ares.

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Anok Sellims

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Anok Sellim is a legendary loner on Calypso. Don't hang around here too long - Anok doesn't take too kindly to strangers.

Description

Anok Skellim's is a small abandoned mining shed on Eudoria at 12990, 15550. It is just southeast of Atlas Haven. There is a fence with most terminal facilities, however, there is no auctioneer or technician

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Society Terminal

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This is a Society terminal used in society management. It is used to access the list of societies and manage your own society or information available to your society.

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Revival Terminal

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This terminal is used automatically after you are killed and you choose to revive or you teleport to the nearest revival terminal.

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Repair Terminal

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A type of terminal often found in service centers that is used to repair damaged equipment. Incidentially, the money from repairs is taken out of the game universe entirely. This is the money that gets actually paid to Mindark so that they can pay the programmers and staff to keep the game running and improving it.
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Trade Terminal

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The Trade Terminal (commonly abbreviated to TT) is the most common of all the terminals in the game. It is distinguished by its blue color. Not only does it contain basic items, ammo, armour, and tools, but it is also used to trade items to PEDs at their base TT value. Trade Terminals can be found in most towns and outposts. To activate the terminal, double click the terminal or right click it and use the 'Operate' action. When the TT is activated a console screen with a list of items will appear along with your inventory on the right. By going through the menu of items the TT sells, you can click and drag the desired item to the buying tray. The total value of the accumulated items in the buying tray and how much you have left to pay can be seen via the two counters above the tray.

The items that you wish to sell to the Trade Terminal are placed in the selling tray (on the right). Again, the total value that is in the tray and the amount returned will be displayed.

To complete the transaction, push the 'Accept' button and then the 'Confirm' button.

To exit the terminal, push the 'Abort' button and then the 'Accept' button.

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Entropia Places

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Entropia Places, information of drops and map Locations will be given in this Section


Travel guides,



Eudoria Locations,


Amethera Locations,


Space Locations

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Mobs list

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Mobs (short for Mobile ObjectS) can be categorized into various groups:

  • Humanoids
  • Robots
  • Mutants
  • Animals
  • Insects

All mobs in EU are lootable (except during special situations such as Robot beacon missions) and have attributes and abilities. They also interact with the players by attacking them while they are hunting, or passing them by at a certain range. There are many forms of movement in which mobs move such as running, jumping, swimming and flying. Usually their movement speed is either slow or fast. The slower speed is usually used when roaming around and the faster speed when charging at a player. All mobs, apart from the ones already in water, such as Rippersnapper will die shortly after entering water. This is a useful trick to learn, since when out numbered or overpowered, you can simply run into the nearest body of water and drown the mob. Your Avatar is also able to survive underwater for an unlimited period, providing you are not attacked.

Entropia Mobs list

Aetherex_DNA.png
Aetherex
Allophyl_dna.jpg
Allophyl
Ambulimax_dna.jpg
Ambulimax
Araneatrox_DNA.png
Araneatrox
Argonaut_dna.jpg
Argonaut
Armax_Bull_DNA.PNG
Armax Bull
Armax_Cow_DNA.PNG
Armax Cow
Atrax_dna.jpg
Atrax
Atrox_dna.jpg
Atrox
Attacker_DNA.png
Attacker
Aurlidna1.jpg
Aurli
Berycled_dna.jpg
Berycled
Big_Bulk_DNA2.png
Big Bulk
Boorum_Female_DNA2.png
Boorum F
Boorum_Male_DNA2.png
Boorum M
Bristlehog_dna.jpg
Bristlehog
Calamusoid_Female_DNA.PNG
Cala F
Calamusoid_Male_DNA.PNG
Cala M
Caperon_dna.jpg
Caperon
Caudatergus_dna.jpg
Cauda
Cersumon_dna.jpg
Cersumon
Chirpy_DNA.png
Chirpy
Chomper_dna.png
Chomper
Combibo_dna.jpg
Combibo
Cornoanterion_dna.jpg
Corno
Cornundacauda_dna.jpg
Corn
Cornundos_dna.jpg
Corn
Daikiba_dna.jpg
Daikiba
Daspletor_dna.jpg
Daspletor
Defender_DNA2.png
Defender
Diripi_DNA2.png
Diripi
Drone2_dna.PNG
Drone
Drone_Communicator_DNA3.png
Drone C.
Drone_Coordinator_DNA3.png
Drone C.
Eomon_DNA.png
Eomon
Equus_dna.jpg
Equus
Estophyl_dna.jpg
Estophyl
Exarosaur_dna.jpg
Exarosaur
Falxangius_dna.jpg
Falxangius
Faucervix_DNA3.png
Faucervix
Fieffoid2_DNA.png
Feffoid
Formicacida_dna.jpg
Formicacida
Formidon_dna.jpg
Formidon
Foul_dna.jpg
Foul
Fugabarba_DNA2.png
Fugabarba
Fungoid_dna.jpg
Fungoid
Gibnib_DNA3.png
Gibnib
Globster_dna.jpg
Globster
Gokibusagi_DNA.png
Gokibusagi
Gradivore_dna.jpg
Gradivore
Hiryuu_DNA.png
Hiryuu
Hispidus_dna.jpg
Hispidus
Hogglo_dna.jpg
Hogglo
Igni_DNA2.png
Igni
Itumatrox_DNA.png
Itumatrox
Jam_Raider_DNA2.png
JamRaider
NA_dna.jpg
Kerberos
Kingfisher_dna.jpg
Kingfisher
Kreltin_dna.png
Kreltin
Longu_dna.jpg
Longu
NA_dna.jpg
Malcruentor
Maffoid_DNA3.png
Maffoid
Mermoth_dna.jpg
Mermoth
Merp_dna.jpg
Merp
Molisk_DNA2.png
Molisk
Morsusilex_DNA.png
Morsusilex
Mourner_dna.jpg
Mourner
Mulaak%27f_DNA.png
Mulaak'f
Mulmun_DNA.png
Mulmun
Muluk-Hir_DNA.png
Muluk-Hir
Neconu_dna.jpg
Neconu
Nexnecis_DNA.png
Nexnecis
Ocolus_dna.jpg
Oculus
Osseocollum_DNA.PNG
Osseocollum
Phasm_dna.jpg
Phasm
Plumatergus_DNA2.png
Pluma
Prancer_dna.jpg
Prancer
Pupugi_DNA.PNG
Pupugi
Repesilex_dna.jpg
Repesilex
Rippersnapper_DNA.png
Ripper
Sabakuma_dna.jpg
Sabakuma
Scaboreas_dna.jpg
Scaboreas
Second_Entity_DNA.png
2nd Entity
Snablesnot-Female_dna.jpg
Snable F
Snablesnot-Male_dna.jpg
Snable M
Snarg_DNA2.png
Snarg
Snarksnot_dna.jpg
Snarksnot
TantardionL_DNA.png
Tantardion
Tantillion_DNA2.png
Tantillion
Tezlapod_DNA.png
Tezlapod
Thorafoid_dna.PNG
Thorafoid
Thorifoid_dna.jpg
Thorifoid
Thorio_dna.jpg
Thorio
Thorofoid_DNA.png
Thorofoid
Trilomite_dna.jpg
Trilomite
Tripudion_dna.jpg
Tripudion
Trooper_DNA2.png
Trooper
Turp_dna.png
Turp
NA_dna.jpg
Tsktsk
Umbranoid_Female_DNA.PNG
Umbra F
Umbranoid_Male_DNA.PNG
Umbra M
Warlock_DNA2.png
Warlock
Warrior_DNA.png
Warrior

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